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Dracula 4: The Shadow of the Dragon : ウィキペディア英語版
Dracula 4: The Shadow of the Dragon

iOSAndroid
| genre = Adventure, Point-and-click
| writer = Olivier Train, Marianne Tostivint
| composer = Pierre Estève
|platforms = Microsoft Windows, OS X, iOS, Android
| modes = Single-player
}}
''Dracula 4: The Shadow of the Dragon'' is a point-and-click adventure/horror video game for Microsoft Windows, OS X, iOS and Android developed by Koalabs Studio and published by Microïds. It was released for Windows and OS X on June 19, 2013,〔 for iOS on December 5, 2013〔 and for Android on March 14, 2014.〔
The game follows 2000's ''Dracula: Resurrection'' and ''Dracula: The Last Sanctuary'', and 2008's ''Dracula 3: The Path of the Dragon''. The plot is unrelated to ''Resurrection'' and ''Last Sanctuary'', but is the first of a two-part loose sequel to ''Path of the Dragon''. The second part, and the final entry in the ''Dracula'' franchise, ''Dracula 5: The Blood Legacy'', was released in December 2013.
==Gameplay==
The game is played from a first-person perspective with the direction in which the player is facing controlled by the mouse, although the game is also fully touchscreen operable on Windows 8. On each static screen, the player is free to look around 360. The game's interface is very simple; there is no HUD, instead the player has access to an inventory in which all items are stored. From the inventory, the player can also access objectives, review dialogue and examine any documents they have acquired.〔
To speak to people or interact with objects, the player must click on them with the pointer. As the player moves the pointer around the screen it can change to an arrow (meaning the player can move in that direction), a blinking eye (meaning the player can inspect something in more detail), a cog (meaning the player must use an item on the object or can operate the object without using an item) or a hand (meaning the player can pick the item up).〔 When the player clicks on a person to whom they wish to speak, a list of conversation topics appear on screen.
A gameplay mechanic not used in the previous ''Dracula'' games is a player health system. The player-character (Ellen Cross) suffers from a rare blood disorder which must be managed with medication. During the game, Cross' health continually decreases, and if it goes below a certain level, she becomes unable to move or perform tasks. The player has access to various types of medication throughout the game and can experiment with combinations to continually top off her health.〔
The game can be played in either "Adventure Mode" and "Casual Mode". In Casual Mode, hotspots are automatically shown on-screen rather than needing to be located by the player by moving the pointer over them. Also in Casual Mode, after a set period of time elapses, players are given the option to skip puzzles.〔 The game also features a points system and a series of in-game trophies.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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